Us vs. The Game: Besting Obstacles TogetherSubmitted By: Kaleigh Gibbons
My Students: Jerry Knight STEM Academy services learners who are excited to embrace challenges, stretch themselves personally and academically, and work together to solve real-world problems. Collaboration is a major focus at the Jerry Knight STEM Academy. Our students come from all over MISD, so learning how to forge strong bonds of communication and community is a priority for JKSA.
My Project: Cooperative gaming provides a unique challenge for learners who are often used to being the top player themselves. Instead of one player winning, teams of players must work together to defeat the game. It requires communication, strategy, compromise, and the ability to quickly reevaluate missteps and redesign the game plan. At the end of last year, we introduced the cooperative board game Pandemic (shown in picture) to several groups of interested learners, and it was very successful. Learners wanted to play as often as they could, and learners began queuing for the chance to play. We would like to introduce several new cooperative games to our learners, that way more people have a chance to play. More importantly, cooperative gaming provides an outlet in which students can develop collaboration and communication skills, in a fun, low stakes manner.
My Students Need: Our learners need the following age-appropriate cooperative board games: Flash Point Fire Rescue, Forbidden Desert, Forbidden Island, Qwirkle, Mysterium, and T.I.M.E Stories. These games would offer a variety of game play options and lay the foundation for a cooperative gaming repository.